Hi Ulf, thank you for following up !
Yes, it's entirely possible I'm missing something fundamental, trying to approach a problem from the wrong side, so let me give some context: We are developing an application that's written mostly in C++ with a GUI done in QML. The application architecture is fairly complex, so we tried to modularize it as much as possible. At the heart is an application "skeleton" that would set up the basic services (including a QML Application Engine), into which additional components are loaded. The skeleton app would load a `main.qml` file that defines a few Loader instances, which would eventually load additional QML items at runtime. Most of the context would be injected into the QML runtime from C++ via calls to `setContextProperty()`, as well as by defining additional QML modules from C++ (via `qmlRegister...()`). So far we use C++ unit tests that would load particular QML items individually and then run some checks from C++. The above setup implies that the QML modules are very dependent on the C++ context, and as a result, cannot be loaded by stand-alone QML tools, including and in particular things like `qmltestrunner`. Thus, I would like to define some QML "extension modules" such that I can load them into QML as standalone tools (prototypes, unit tests, etc.). Does the above make sense ? Is this an appropriate use of extension modules ? Are there other ways to do what I want ? Now let me follow up to some technical details: Now, the specific exceptions are run time style selection for > QtQuick.Controls and image providers. If you are affected by those, you > should set NO_GENERATE_PLUGIN_SOURCE, NO_PLUGIN_OPTIONAL, and explicitly > specify PLUGIN_TARGET and CLASS_NAME. Then you can use target_sources on > the generated plugin target to add your own implementation of the > specified plugin class. Be aware that you need to manually reference > some symbols from the backing library in order to prevent the linker > from "optimizing" the dependency away. > I tried that, but the linking of my plugin library failed due to unresolved symbols. I tried to specify additional libraries using `target_link_libraries()` which resulted in the cmake error I reported earlier. Thanks, -- ...ich hab' noch einen Koffer in Berlin...
_______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest