Hi,

Can anyone point me to some example or tutorial on how to make a custom 
material to draw a lines with scene graph using a custom vertex shader in order 
to achieve the glow effect?

I’ve been drawing graphics with Scene Graph but they always look very anti 
aliased and have that raw and pixelated appearance.

I’ve been trying to googling around for such resource without success.

Maybe someone here can help.

Thank you in advance.

Best regards,

Nuno


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