Right, normally when evaluating a script, any error can be caught and reported however 
you wish, but this does not work when the script execution is trigger through a signal 
connection. In this case, when using QJSEngine, errors are always printed to the standard 
out, whereas the QQmlEngine allows reporting these through its "warnings" 
signal.

Well, I would like to see a bug report with a minimal reproducer for this. How do you produce a signal connection in pure JS?

best regards,
Ulf
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