>>I consider it quite cheap compared with a EV code signing certificate for Windows which is usually >= 250 EUR a year.
Looks like we misunderstand:
I don't mind having users to click on an additional button one single time but I mind having an app crashing without any further info and basically making it useless.
On Windows so far audio and video work well without any code signing / notarization so there is no need for me to pay any money for it anyways.
Regarding OSX let's see what Volker and friends will figure in how far the non-existing dialogue is a bug or actually a feature Apple consciously wants. In the latter case I'd be seriously disappointed because it would basically assume developers to pay the fee in order to make their app work at all.
Best
Alex
--
http://www.carot.de
Email : alexan...@carot.de
Tel.: +49 (0)177 5719797
http://www.carot.de
Email : alexan...@carot.de
Tel.: +49 (0)177 5719797
Gesendet: Sonntag, 10. Oktober 2021 um 14:19 Uhr
Von: "Nuno Santos" <nuno.san...@imaginando.pt>
An: "Alexander Carôt" <alexander_ca...@gmx.net>
Cc: volker.hilshei...@qt.io, interest@qt-project.org
Betreff: Re: [Interest] OSX security – allow dialogue
Von: "Nuno Santos" <nuno.san...@imaginando.pt>
An: "Alexander Carôt" <alexander_ca...@gmx.net>
Cc: volker.hilshei...@qt.io, interest@qt-project.org
Betreff: Re: [Interest] OSX security – allow dialogue
Alex,
You need to code sign with entitlements to get rid of this problems on Mac OS >= 10.14.6
From my point of view is already a good reason to pay 99 EUR a year.
I consider it quite cheap compared with a EV code signing certificate for Windows which is usually >= 250 EUR a year.
Regards,
Nuno
On 10 Oct 2021, at 12:53, Alexander Carôt <alexander_ca...@gmx.net> wrote:When the cam is not authorized by the user it will crash upon initialization because it has no entry in the security settings.Running the app via terminal works out because the terminal always has these permissions.With audio it’s more tricky: When the mic is not authorized by the user the sound input will still launch (and not crash) but it will not capture any audio data.
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