On 23.04.21 12:18, Roland Hughes wrote:
>
> On 4/23/2021 5:00 AM, Frank Mertens wrote:
>> All the latency and texture loading concerns actually go away when using 
>> software rendering.
>> For the embedded world just make sure you have a good low-latency memory 
>> block.
>> (I had good experiences with IMX6ULs...!-)
>
> Thank you for your feedback.
>
> An IMX6 on battery?
>
> The hardware guys on the projects I've been on tend to compare IMX6 power 
> consumption to a V8 engine with dual quad carbs gas consumption. I've only 
> ever used one on a system connected to grid power.
>
> Every other embedded system I've been on has really poor dynamic memory 
> because the hardware group is trimming power consumption every place they 
> can. It's no biggie. One just has to design software differently.
>
IMX6UL is just a marketing name. Look it up. "UL" stands for ultra-low. It has 
nothing in common with the IMX6 architecture. It is actually the first IMX7. It 
does not have a GPU and surely you can run it on a battery. Ask your hardware 
guys. They know.

--
Frank

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