On 23.04.21 12:18, Roland Hughes wrote: > > On 4/23/2021 5:00 AM, Frank Mertens wrote: >> All the latency and texture loading concerns actually go away when using >> software rendering. >> For the embedded world just make sure you have a good low-latency memory >> block. >> (I had good experiences with IMX6ULs...!-) > > Thank you for your feedback. > > An IMX6 on battery? > > The hardware guys on the projects I've been on tend to compare IMX6 power > consumption to a V8 engine with dual quad carbs gas consumption. I've only > ever used one on a system connected to grid power. > > Every other embedded system I've been on has really poor dynamic memory > because the hardware group is trimming power consumption every place they > can. It's no biggie. One just has to design software differently. > IMX6UL is just a marketing name. Look it up. "UL" stands for ultra-low. It has nothing in common with the IMX6 architecture. It is actually the first IMX7. It does not have a GPU and surely you can run it on a battery. Ask your hardware guys. They know.
-- Frank
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