Hi,

I have a QWidget app running on many platforms including iOS, using QGraphicsScene/View, Qt 5.15.2. The scene can contains many items, be rotated, etc.

We enable openGL QGraphicsview's viewport as it is stated in the documentation, i.e.

        QOpenGLWidget *gl = new QOpenGLWidget();
        QSurfaceFormat format;
        format.setSamples(4);
        gl->setFormat(format);
        setViewport(gl);

That works pretty well on all platforms and improves the performances, except on iOS (tested on iOS 14), where it is exactly the opposite: all become very very slow even in not complicated situations.

Is there something we can do to about that?

I know openGL is deprecated on iOS (replaced by Metal) does Qt supports that?

Thanks
Philippe.
_______________________________________________
Interest mailing list
[email protected]
https://lists.qt-project.org/listinfo/interest

Reply via email to