Hello,

I've tried to use this code:

if(!qEnvironmentVariableIsSet("QT_OPENGL"))

{

//OnWindows,useANGLEsowedon'thavetoloadOpenGL

//user-modedriversintoourapp.OGLdrivers(especiallyIntel)

//seemtocrashtheappfarmoreoftenthanDirectX.

qputenv("QT_OPENGL","angle");

}

It works fine in Windows 10. But in Windows 7 I'm getting the following message:

libEGL.dll, libGLESV2.dll, d3dcompiler_47.dll does exist inside of our app's directory.

Why is this happening?

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