Hi, just a though, maybe you should do a rendering into a framebuffer of each layer with a different z. That would make the rendering very easy and super fast on GPU.
After you could put the result into a QImage or QPixmap. From: Interest <interest-boun...@qt-project.org> On Behalf Of Nicholas Yue Sent: December 16, 2020 8:46 PM To: interest@qt-project.org Subject: [Interest] QImage family of classes - image bucket Hi, I am writing an application that is receiving images in rectangular buckets. These buckets may be destined for different layers of images. I plan to create a list for the layers so that I can show selected and individual ones of interest. Which QImage class is easier to work with where I can write those rectangular buckets of pixels individually ? Cheers -- Nicholas Yue Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5 Custom Dev - C++ porting, OSX, Linux, Windows http://au.linkedin.com/in/nicholasyue https://vimeo.com/channels/naiadtools
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