Hi,
just a though, maybe you should do a rendering into a framebuffer of each layer 
with a different z. That would make the rendering very easy and super fast on 
GPU.

After you could put the result into a QImage or QPixmap.


From: Interest <interest-boun...@qt-project.org> On Behalf Of Nicholas Yue
Sent: December 16, 2020 8:46 PM
To: interest@qt-project.org
Subject: [Interest] QImage family of classes - image bucket

Hi,

  I am writing an application that is receiving images in rectangular buckets.

  These buckets may be destined for different layers of images.

  I plan to create a list for the layers so that I can show selected and 
individual ones of interest.

  Which QImage class is easier to work with where I can write those rectangular 
buckets of pixels individually ?

Cheers
--
Nicholas Yue
Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5
Custom Dev - C++ porting, OSX, Linux, Windows
http://au.linkedin.com/in/nicholasyue
https://vimeo.com/channels/naiadtools
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