Hi,

I'm trying to implement a Qt3D widget since createWindowContainer is not
suitable for me (always draws the Qt3DWindow on top of everything).
I've already asked a Stackverflow question
(https://stackoverflow.com/questions/63686309/use-qt3d-offscreen-rendered-texture-in-opengl)
because I ran into
several issues trying to display an offscreen texture that I render to
with Qt3D in a QOpenGLWidget (it simply doesn't display anything).

Has anyone some other solution regarding a Qt3D widget?

Best regards,
Florian
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