Hi Oleg, From what I can see in the code, QText2DEntity doesn't draw anything, but it instead instantiates internal Qt3D Entity instances to do the drawing.
Therefore if you set the QLayer on QText2DEntity, it won't be set on the internal entities and won't draw. One option might be to set the recursive property to true on your QLayer so that setting it on QText2DEntity also makes it pickup all of its children Entities. I hope that helps, Paul On 11/17/19 2:18 AM, Oleg Evseev wrote: > Hi, > > Did somebody successfully work with QText2DEntity in 3d scenes with > QLayerFilters? > > Here is my project https://bugreports.qt.io/browse/QTBUG-80092. > QText2DEntity doesn't appear. > https://github.com/Nonmant/Qt3DExtras-QText2DEntity-Example without > Layers works fine. > > This is the bug or maybe I set something wrong? > > Thanks in advance for any help. > > --- > With regards, Oleg. > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > https://lists.qt-project.org/listinfo/interest -- Paul Lemire | paul.lem...@kdab.com | Senior Software Engineer KDAB (France) S.A.S., a KDAB Group company Tel: France +33 (0)4 90 84 08 53, http://www.kdab.fr KDAB - The Qt, C++ and OpenGL Experts
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