Hi,
in a QML file I try to initialize a property of type Buffer, but
unfortunately it does not work.
There's no error but in the MyMesh Entity the vertices Buffer always has
zero length.
import Qt3D.Core 2.0
import Qt3D.Render 2.0
import QtQuick 2.0
import Qt3D.Extras 2.10
Entity {
id: root
property Buffer vertices: Buffer { type: Buffer.VertexBuffer; data:
new Float32Array([ -1., 1., 0., 1., 1., 0., -1., -1., 0., 1., -1., 0. ]) }
MyMesh {
id: mesh
vertices: root.vertices
}
}
How is the correct way?
Cheers, Volker
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