Hi, I’m trying to display a stream of images from a capture device in Qt3D (via a texture).
So I subclassed QPaintedTextureImage overriding paint(). According to documentation of QPaintedTextureImage, each time update() is called, the paint() function is invoked and the resulting image is uploaded. I’m trying to do so from QML (i.e. I have a Timer { onTriggered: myTexImage.update() }) but I get the error: 2019-01-31 22:48:54.865282+0100 Qt3DOpenCV[50001:4569220] qrc:/MyScene.qml:57: TypeError: Property 'update' of object Qt3DRender::QPaintedTextureImage(0x106ef6bf0) is not a function How shall the update() method be invoked? _______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest