Hi Lachlan,
Yes, there are some efforts on-going around this. The existing OpenGL enablers are not going anywhere anytime soon, but going forward the strategy for Qt and its core 2D/3D offering is going to be slightly different. Instead of depending on OpenGL directly, a wider variety of graphics APIs will be embraced via appropiate abstraction layers. For Apple platforms this means Metal of course. Various bits and pieces are currently in research phase, targeting mainly Qt 6, with some parts possibly making it to later Qt 5 releases, if the need arises. Expect more news around this during next year. Best regards, Laszlo ________________________________ From: Interest <interest-boun...@qt-project.org> on behalf of lachlan.hether...@data61.csiro.au <lachlan.hether...@data61.csiro.au> Sent: Thursday, December 13, 2018 12:32 AM To: jh...@gmx.com Cc: inter...@lists.qt-project.org Subject: Re: [Interest] Qt strategy WRT OpenGL support on OSX moving forward Thanks. Lachlan Hetherton Senior Software Engineer DATA61 | CSIRO E lachlan.hether...@data61.csiro.au<mailto:lachlan.hether...@data61.csiro.au> T +61 3 9545 8041 www.data61.csiro.au<http://www.data61.csiro.au/> From: Jason H <jh...@gmx.com> Date: Thursday, 13 December 2018 at 9:40 am To: "Hetherton, Lachlan (Data61, Docklands GS)" <lachlan.hether...@data61.csiro.au> Cc: "inter...@lists.qt-project.org" <inter...@lists.qt-project.org> Subject: Re: [Interest] Qt strategy WRT OpenGL support on OSX moving forward http://blog.qt.io/blog/2018/05/30/vulkan-for-qt-on-macos/ Sent: Tuesday, December 11, 2018 at 12:06 AM From: lachlan.hether...@data61.csiro.au To: inter...@lists.qt-project.org Subject: [Interest] Qt strategy WRT OpenGL support on OSX moving forward Hi there, Apologies if this has been asked recently – I have not been tracking the mailing list recently but could not find a comprehensive response anywhere else. Apple have deprecated OpenGL from OSX 10.14 (Mojave), presumably in an attempt to move developers onto their Metal platform. What is Qt’s strategy for this moving forward? Is there a plan to move away from offering OpenGL functionality in the Qt API since it will no longer be available across all platforms? Or is there an intention to provide an OpenGL (or Vulkan) implementation built on Metal? Thanks – once again apologies if this has already recently been covered. Regards, Lachlan Hetherton Senior Software Engineer | Workspace CSIRO | Data61 E lachlan.hether...@data61.csiro.au T +61 3 9545 8041 Door 34, Goods shed north, Village Street, Docklands, VIC 3008 www.data61.csiro.au PLEASE NOTE The information contained in this email may be confidential or privileged. Any unauthorised use or disclosure is prohibited. If you have received this email in error, please delete it immediately and notify the sender by return email. Thank you. To the extent permitted by law, CSIRO does not represent, warrant and/or guarantee that the integrity of this communication has been maintained or that the communication is free of errors, virus, interception or interference. Please consider the environment before printing this email. [Data61 | CSIRO logo] _______________________________________________ Interest mailing list inter...@lists.qt-project.org https://lists.qt-project.org/listinfo/interest
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