Sent: Tuesday, December 11, 2018 at 4:09 AM
From: "Alexander Ivash" <elder...@gmail.com>
To: "interestqt-project.org" <interest@qt-project.org>
Subject: Re: [Interest] QML Camera: resulting image is rotated

On Dec 11 2018, at 6:47 am, Artem Sidyakin <artem.sidya...@qt.io> wrote:

As far as I know, it is impossible to tell in which position the camera is 
before you actually see its viewfinder in VideoOutput :) 
In my case I had a camera upside-down, so 180 degree rotation. I managed it 
like this: 
property bool cameraUpsideDown: true 
Camera {
id: camera
metaData.orientation: cameraUpsideDown ? 180 : 0
// ...
} 
VideoOutput {
orientation: cameraUpsideDown ? 180 : 0
source: camera
// ...
} 
And then if you need to preview images made by this camera you can bind their 
orientation to EXIF values: 
Image {
autoTransform: true
// ...
} 
I think you understood correct, with a small difference: I need actual QImage 
in correct orientation, not just Image capable to show it properly. 
For now I temporarily gave up searching right solution and instead of using 
'onImageSaved' started using 'onImageCaptured' and then stealing QImage from Qt 
image cache. As I understand 'onImageCaptured' gives just a preview, but I 
haven't noticed any focus issues or resolution issues or other major issues 
(well, maybe there is something wrong with white balance) for preview image. 
As for the metadata - I tried it before, but for some reasons 
metaData.orientation was 'undefined' in my case. I need to check on different 
device to be fully sure I can't trust metadata. 
Regards, Alexander

The only differences are that *Captured gives you the viewfinder resolution, 
not the configured image saving resolution and that *Captured happens even if 
*Saved doesn't (permissions, disk space issues). Focus, etc, are all the same 
for both images.


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