Hello. Let's say I have C++ code to draw to QPixmap with QPainter.
This code returns data:image/png;base64,... string that can be used in QML. But when I invoke this method from QML I've got QPainter::begin: Paint device returned engine == 0, type: 2 So my question is how can I draw with QPainter in back-end from QML? _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest