Hello: My newer, Qt based drawing program takes orders of magnitude longer to draw lines than my good old plain X-Windows based drawing program.
The Qt call stack, as revealed by VTune, is: QPainterPath::draw QPaintEngineEx::draw QRasterPaintEngine::stroke QPaintEngineEx::stroke QRasterPaintEngine::fill QRasterizer::rasterize QScanConverter::end Am I using some fancy, expensive feature that I should turn off. Thanks. Bill _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest