This is more like a rotation.. I'm looking for the other kind of rotation where bearing % 360 can go from 359 to 1, without sweeping backwards while animating the sweep. Rather than sweep, I'd prefer to seek
0----90----180----270----360
------>----------> increase
<------------------ sweep back (how can I avoid this?)
Sent: Monday, January 29, 2018 at 1:23 PM
From: "Ola Røer Thorsen" <o...@silentwings.no>
To: No recipient address
Cc: "interestqt-project.org" <interest@qt-project.org>
Subject: Re: [Interest] How to make a looping element?
From: "Ola Røer Thorsen" <o...@silentwings.no>
To: No recipient address
Cc: "interestqt-project.org" <interest@qt-project.org>
Subject: Re: [Interest] How to make a looping element?
Try the RotationAnimation item and set the direction property to shortest.
Cheers,
Ola
Den 29. jan. 2018 kl. 02.15 skrev Jason H <jh...@gmx.com>:
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interestI am trying to make a compass control, something that shows 0-360, like a boat compass. It's got hash marks and numbers 350...0...10, etc. I have something that largely works, but when the position crosses over 360 to 0, the whole thing swings back around. It's very jerky, so I animate it, and it's got that nice smoothness. I've tried to use complete() to make the animation finish when it's a switch over, no luck.
Does anyone have tips on how I can do this?
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_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest