I'm trying to get keyboard events to my qml item that is being displayed as
a texture using Scene2D.  I have simply added Keys.onPressed and MouseArea
to LogoControls[2] in the Scene2D example[1].  If I uncomment MouseArea, I
can see the mouse click console.log message.  But I never see "key
pressed".  Is there an extra step necessary to get Keyboard events to this
item?

[1] https://doc.qt.io/qt-5/qt3d-scene2d-example.html

[2]

LogoControls {

                id: logoControls

                width: offscreenTexture.width

                height: offscreenTexture.height

                focus: true


                Keys.onPressed: {

                    console.log("key pressed")

                }


                /*MouseArea {

                    anchors.fill: parent

                    onClicked: {

                        console.log("clicked...")

                    }

                }*/

            }
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