Hi everyone, between StencilMask, StencilTest, and StencilOperation QML items 
and their sparse documentation, I have been unable to achieve something fairly 
straightforward with a custom framegraph.  Specifically, I am trying to render 
one object (say, a torus) to the stencil buffer, and then use that to mask out 
the rendering of the rest of the scene in the second pass.  Can anyone provide 
an example frame graph that does this?

 

Thanks,

 

Gil 

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