Hi everyone, between StencilMask, StencilTest, and StencilOperation QML items and their sparse documentation, I have been unable to achieve something fairly straightforward with a custom framegraph. Specifically, I am trying to render one object (say, a torus) to the stencil buffer, and then use that to mask out the rendering of the rest of the scene in the second pass. Can anyone provide an example frame graph that does this?
Thanks, Gil
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