On 2017-08-21 11:29, Giuseppe D'Angelo wrote:
Il 21/08/2017 12:23, Roger zanoni ha scritto:
When I run this code, it keeps allocating memory until my laptop
freezes. I did some basic testing using valgrind and massif, and the
result shows (I posted some images on the forum thread, I'm not sure
if I'm allowed to post images to this list), if I'm not
misinterpreting it, that the scenegraph/texture classes are the ones
using the memory. Is this a known issue?
Perhaps it's related to
https://codereview.qt-project.org/#/c/196320/5
I can still repro with that patch, so probably unrelated.
Doesn't happen on my laptop (intel), only on the desktop (nvidia).
Qt 5.6 looks fine.
Bug report please.
Regards,
--
Sérgio Martins | sergio.mart...@kdab.com | Senior Software Engineer
Klarälvdalens Datakonsult AB, a KDAB Group company
Tel: Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322)
KDAB - The Qt, C++ and OpenGL Experts
_______________________________________________
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest