Sean or Paul, Could you please explain aspects related to mirrored textures https://bugreports.qt.io/browse/QTBUG-54881
I didn't understand why when building against qt-5.8 I don't need to mirror textures image and SceneLoader load 3d models fine, but in qt-5.9 (like in qt-5.7 before) I need to mirror them, or they're shown flipped for loaded 3d objects. I though working with those issues was done before qt-5.8 rc and qt-5.9 shouldn't differ from 5.8 in this aspect. Thanks in advance! --- With regards, Oleg
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