I am implementing a pan and zoom on pinch via raw touch events and am finding 
setTransform() to be very slow, even with an empty scene. The touch events are 
backed up in a queue by slow synchronous calls to QGraphicsView.setTransform().

Without stripping down my code into a runnable example, is setTransform 
considered to be too slow for 60Hz frame-rate updates from touch events? If so, 
is there a better way to smoothly zoom and pan the graphics view?

Thanks!
-P
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