Thanks! That solved the compilation issues :) I still have OpenGL rendering problems though. Something changed between 5.7 and 5.8 that causes some of my OpenGL vertex buffer rendering to simply disappear. It may well be a bug in my code, but it works in all Qt versions up to and including 5.7. Do you know any other fundamental OpenGL wrapper things that changed between 5.7 and 5.8? I'm using QOpenGLContext/QOpenGLFunctions to generate the buffers and QOpenGLShaderProgram to render them. It's the same problem if I use ANGLE or desktop GL.
- Thomas On Fri, Mar 24, 2017 at 12:02 PM, Kai Koehne <[email protected]> wrote: > > -----Original Message----- > > From: Interest [mailto:[email protected]] > > On Behalf Of Thomas Sevaldrud > > Sent: Friday, March 24, 2017 9:04 AM > > To: [email protected] > > Subject: Re: [Interest] Missing libEGL in 5.9 beta snapshot? > > > > Hi, > > > > I'm trying to build with the 5.9 beta snapshot on windows, but I can't > find the > > libEGL.lib or dll files. Has something changed? > > ibEGL, libGLESv2 on Windows got merged into QtANGLE: > > https://codereview.qt-project.org/#/c/147271/ > > Kai > >
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