I have an entity with a QObjectPicker component which only listens for the "clicked" signal. (Qt 5.9 git)
If I press the mouse down on an entity, drag the mouse, and then release the mouse, I would not expect to receive a "clicked" signal on that entity. Given the docs, I would expect "entered", "pressed", and "exited" signals to fire and then "released" to fire for whatever entity the mouse is over. Is the current behaviour working as intended? If so, how do I distinguish between a click on the entity and a click-drag using the clicked signal? Thank you for your time. --- Andy Maloney // https://asmaloney.com twitter ~ @asmaloney <https://twitter.com/asmaloney>
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