Can you file a JIRA with a test case that reproduces this please? Thanks,
Sean On Wednesday 15 March 2017 20:29:38 Russell, Matthew wrote: > With Qt 5.8.0 on a Windows Surface, I'm experiencing flickering in my app > that has both a SceneGraph (modelled after the Squircle example) and Qt3D > renderer (RenderSettings, with a viewport, with a RenderSurfaceSelector) in > a QQuickView > > The flicking only seems to occur when the QML and SceneGraph are rendering, > and gets lot worse in full screen mode. I also don't see any flicking when > built on Linux or on a Windows laptop. > > I've also tried rendering on the beforeRendering and afterRendering signals, > I get the flickering either way. > > Is there a good way to mix these two technologies? Or should I only use my > scene graph? (I'm primarily using the Qt3D to display a 3D model with > SceneLoader, I could probably figure out how to draw this in my scene graph > as well, but hoping there's another way) > > Another idea I had was to somehow call my SceneGraph as a render pass, > instead of on the before/after rendering signals, but I also don't have any > idea how to do that right now. -- Dr Sean Harmer | sean.har...@kdab.com | Managing Director UK KDAB (UK) Ltd, a KDAB Group company Tel. +44 (0)1625 809908; Sweden (HQ) +46-563-540090 Mobile: +44 (0)7545 140604 KDAB - Qt Experts _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest