While not exactly QMAKE_ASSET_CATALOGS, but that’s how we manage assets, 
including iOS specific files. This is iOS section  of the pro file.

# iOS
ios {
    deployment.files = $$PWD/assets
    QMAKE_BUNDLE_DATA += deployment

    assets_catalogs.files = $$files($$PWD/ios_files/*.xcassets)
    QMAKE_BUNDLE_DATA += assets_catalogs

    launch.files = $$PWD/ios_files/Launch-My-App.xib
    QMAKE_BUNDLE_DATA += launch

    QMAKE_INFO_PLIST = $$PWD/ios_files/Info.plist

    OBJECTIVE_SOURCES += \
        ios_files/nativeiosfunctions.mm

    OTHER_FILES += \
        ios_files/my_app.ini

    DEMO_INI_QRC = ios_files/demo_ini.qrc
}



Regards,
    Boris Ralchenko.





> On Jan 3, 2017, at 11:55 AM, mark diener <rpzrpz...@gmail.com> wrote:
> 
> Anybody know how to make QMAKE_ASSET_CATALOGS actually work.
> 
> No working example on net.
> 
> Qt 5.7.1 OSX building for IOS
> _______________________________________________
> Interest mailing list
> Interest@qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest

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