While not exactly QMAKE_ASSET_CATALOGS, but that’s how we manage assets, including iOS specific files. This is iOS section of the pro file.
# iOS ios { deployment.files = $$PWD/assets QMAKE_BUNDLE_DATA += deployment assets_catalogs.files = $$files($$PWD/ios_files/*.xcassets) QMAKE_BUNDLE_DATA += assets_catalogs launch.files = $$PWD/ios_files/Launch-My-App.xib QMAKE_BUNDLE_DATA += launch QMAKE_INFO_PLIST = $$PWD/ios_files/Info.plist OBJECTIVE_SOURCES += \ ios_files/nativeiosfunctions.mm OTHER_FILES += \ ios_files/my_app.ini DEMO_INI_QRC = ios_files/demo_ini.qrc } Regards, Boris Ralchenko. > On Jan 3, 2017, at 11:55 AM, mark diener <rpzrpz...@gmail.com> wrote: > > Anybody know how to make QMAKE_ASSET_CATALOGS actually work. > > No working example on net. > > Qt 5.7.1 OSX building for IOS > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest