Hi, everyone. I stumbled across behavior which looks as a bug to me. Qt 5.7
import QtQuick 2.2 import QtQuick.Controls 1.1 ApplicationWindow { visible: true width: 2048/2 height: 1536/2 Rectangle { id: big x: 10 y: 20 width: 400 height: 400 MouseArea { anchors.fill: parent drag.target: parent drag.filterChildren: true Rectangle { id: green x: 30; y: 30 width: 100; height: 100 color: "green" MouseArea { anchors.fill: parent } } Rectangle { id: red x: 200; y: 30 width: 100; height: 100 color: "red" MouseArea { anchors.fill: parent onPressed: mouse.accepted = false } } } } } Basically, there's a large rectangle containing two small rectangles. Each of them contains a mouse area, the big rectangle's mouse area is supposed to make the big rectangle draggable, so drag.filterChildren is set to true to intercept drags. The green rectangle's mouse area accepts mouse press events, the red rectangle's mouse area is specifically told not to. The result: I can drag the big rectangle by dragging the green rectangle, but I can't do the same by dragging the red one. By looking at the source code I concluded that the filtering mechanism relies on the fact that some item on top of the mouse area receiving filtered events actually accepts press events. This does not seem right to me, I want the big rectangle to be dragged no matter how items on top handle mouse press events, what do you think?
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