On Sep 8, 2016, at 8:18 AM, Andy 
<asmalo...@gmail.com<mailto:asmalo...@gmail.com>> wrote:

Ah - sorry.  I can see how that's unclear (pre-coffee email).

I meant the Debug section on the left-hand side of the main window: Welcome, 
Edit, Design, Debug,...

>0Then the bottom pane pops up below the editor and has a dropdown at the 
>top-left - Debugger, Clang Static Analyzer, Memcheck,…

Found it! Thank you.

3.1 - Selected Memcheck in the drop-down at lower-left main edit window
3.2 - Press green play button to the *right* of the Memcheck drop-down

Unfortunately it did not run for me.

Application Output reported:

Analyzing finished.
** Unknown error **

Using valgrind-3.11.0

-Ed



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On Thu, Sep 8, 2016 at 9:13 AM, Edward Sutton 
<edward.sut...@subsite.com<mailto:edward.sut...@subsite.com>> wrote:
Hi Andy,

Could you please elaborate on step #3?

I cannot find a Memcheck option under Preferences > Debugger.

Thanks for the tips!

-Ed
Qt Creator 4.01 with Qt 5.6.1


On Sep 8, 2016, at 7:56 AM, Andy 
<asmalo...@gmail.com<mailto:asmalo...@gmail.com>> wrote:

Mike:

If you haven't already tried it, using Qt Creator in combination with valgrind 
works really well to track these kinds of things down.

The basics:

  1) install valgrind (I used homebrew)
  2) point Qt Creator at it in the prefs (Analyzer->Valgrind)
  3) Click the Debug tab, set the tool to Memcheck, and click the start button 
(little green arrow)

After it runs your application (slowly), it will spit out a bunch of info about 
memory leaks that make it pretty easy to track down the problems.




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On Thu, Sep 8, 2016 at 6:55 AM, Konstantin Shegunov 
<kshegu...@gmail.com<mailto:kshegu...@gmail.com>> wrote:

On Wed, Sep 7, 2016 at 11:23 PM, Mike Jackson 
<imikejack...@gmail.com<mailto:imikejack...@gmail.com>> wrote:
We monitor the memory use before and after the loop using OS X's Activity 
monitor. At the end of the loop there is more memory being used than before the 
loop, by about 2~3MB worth.

This isn't reliable. Consider the following C++ only code:

int main(int argc, char ** argv)

{

    struct X;

    X * x = nullptr;


    struct X {

        int data[1024];

    };


    for (qint32 i = 0; i < 100000; i++)  {

        x = new X[1024];

        delete x;

    }


    return 0;

}


In the KSysGuard (KDE's system monitor) I observe for the memory consumption: 
12 908k, 23 048k shared before the loop and 12 944k, 25 112k shared after the 
loop. There isn't a leak here, yet there's a difference. The OS's heap manager 
may free the memory immediately, may cache it, or hold on to it. Ultimately 
it's out of your control, that's why you should use a code analyzer (like 
valgrind to track leaks).


Kind regards.

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