I have a QML application which often hangs during launch. I found
the GPU memory usage has a very high peak when my application
starts. Then it returns to a reasonable value. This is a known behavior of QML engine or there should be a serious lack in my application? For examaple below are some readings: it starts with 100% free, then drops down to 5 MB (sometimes goes to 0!) and it says there is an "invalid space". Finally comes back to 470 MB free and it will be stable.
free list at 0x3b79c880
644M free memory in 6 free block(s)
largest free block is 625M bytes
0x13400000: free 668M
-------------------------------------------------------------------------------
Relocatable heap version 4 found at 0x13400000
total space allocated is 680M, with 678M relocatable, 2.3M legacy and 0 offline
1 legacy blocks of size 2359296
free list at 0x3b79c880
invalid space 0x3579139583 in free list at 0x382eef20
5.2M free memory in 5 free block(s)
largest free block is 4.5M bytes
-------------------------------------------------------------------------------
Relocatable heap version 4 found at 0x13400000
total space allocated is 680M, with 678M relocatable, 2.3M legacy and 0 offline
1 legacy blocks of size 2359296
free list at 0x3b79c880
476M free memory in 17 free block(s)
largest free block is 473M bytes
0x13400000: legacy block 2.3M
Relocatable heap version 4 found at 0x13400000
total space allocated is 680M, with 678M relocatable, 2.3M legacy and 0 offline
1 legacy blocks of size 2359296
free list at 0x3b79c880
472M free memory in 49 free block(s)
largest free block is 468M bytes
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