So I started everything from scratch on a clean PC this morning using the Qt 5.8.0-alpha source just released yesterday. I ensured thatthere's no egl.h header on this PC. I configured as follows:
configure -opensource -confirm-license -opengl dynamic -nomake examples -nomake tests -prefix C:\Qt\5.8\msvc2015_64\bin jom repeatedly fails with: [276/8125] CXX obj\src\3rdparty\chromium\third_party\webrtc\common_audio\resampler\common_audio.resampler.obj FAILED: ninja -t msvc -e environment.x64 -- cl.exe /nologo /showIncludes /FC @obj\src\3rdparty\chromium\base\win\base.win_util.obj.rsp /c c:\qt\qt-everywhere-opensource-src-5.8.0-alpha\qtwebengine\src\3rdparty\chromium\base\win\win_util.cc /Foobj\src\3rdparty\chromium\base\win\base.win_util.obj /Fdobj\src\3rdparty\chromium\base\base.cc.pdb Should I try with nmake? Émeric 2016-09-01 22:14 GMT+02:00 Émeric MASCHINO <emeric.masch...@gmail.com>: > Sorry for the late reply. > > Well, I don't know what went wrong the first time. > > I've uninstalled the AMD OpenGL ES SDK kit since then and ensured that > there's no EGL header/Library leftover. > > Then I restarted the whole process from scratch. I had various > compilation errors when using jom (don't remember which ones) that > strangely didn't surface when using nmake. With nmake, I only had one > compilation error that disappeared when I ran nmake once again. The > process then completed as it seems (there's no global success or > failure message for the whole Qt compilation process, so it's hard to > say). > > Anyway, I can use my local Qt 5.8.0-alpha build and it seems to work > with the projects I used to work with Qt 5.7. I even ran flawlessly a > new project relying upon QtVulkan module from Laszlo [1] that needs Qt > 5.8.0. > > So for the time being, let's say "sorry for the noise". > > Émeric > > > [1] https://github.com/alpqr/qtvulkan > > > 2016-08-17 22:16 GMT+02:00 Thiago Macieira <thiago.macie...@intel.com>: >> On terça-feira, 16 de agosto de 2016 17:41:27 PDT Émeric MASCHINO wrote: >>> Hi, >>> >>> Does anybody had success building Qt 5.8.0-alpha latest snapshot [1] on >>> Windows? Following advice in [2], I've configured my build with: >>> >>> c:\qt\qt5.8.0\configure -opengl dynamic >>> >>> However, I'm getting compilation errors in various modules because of >>> missing EGL/egl.h header, such as: >>> >>> c:\qt\qt5.8.0\qtmultimedia\src\plugins\common\evr\evrd3dpresentengine.h(49): >>> fatal error C1083: Impossible d'ouvrir le fichier include : >>> 'EGL/egl.h' : No such file or directory >> >> Hello Émeric >> >> Can you attach the output of: >> - configure >> - qmake in the qtmultimedia dir (please remove .qmake.cache and run it >> again) >> - the full command-line that jom -u prints when building the file that >> failed. >> >> Looks like you have evr.h, which enabled this functionality. >> >> -- >> Thiago Macieira - thiago.macieira (AT) intel.com >> Software Architect - Intel Open Source Technology Center >> >> _______________________________________________ >> Interest mailing list >> Interest@qt-project.org >> http://lists.qt-project.org/mailman/listinfo/interest _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest