19.08.2016, 22:08, "Jason H" <jh...@gmx.com>:
>>  Hello everyone,
>>
>>  We are pleased to announce QtWebKit Technology Preview 3!
>>
>>  Highlights of this release are:
>>
>>  * NPAPI and Qt plugins are finally supported on X11 and Windows (not on 
>> macOS
>>  yet, sorry)
>>
>>  * Bulk of the patches which have never been in the trunk of webkit.org was
>>  merged from Qt repository. Also, some regressions resulting from migration 
>> to
>>  new WebKit branch were fixed, which means that now there's very little 
>> chance
>>  for you to hit a bug already fixed a year or two ago :)
>>
>>  * Now we finally have nice compact tarballs, and lightweight git repository 
>> for
>>  those of you who just wants to build the bleeding edge and is not going to
>>  develop QtWebKit itself [1]
>>
>>  More detailed release changelog, as well as binary builds you can find at
>>
>>  https://github.com/annulen/webkit/releases/tag/qtwebkit-tp3
>>
>>  If you are wondering what is the deal with QtWebKit raised back from the 
>> dead,
>>  please read the following post (it also has a few screenshots):
>>
>>  http://qtwebkit.blogspot.ru/2016/08/qtwebkit-im-back.html
>
> If I understand correctly, QtWebKIT cannot be used on iOS? We're still only 
> able to use QtWebENGINE?

Unfortunately you cannot use any of them, the only working solution is Qt 
WebView module.

And while it's theoretically possible to make QtWebKit working on iOS platform, 
you will be able to use it only for in-house application, as App Store rules 
forbid use of 3rd party browser engines. If this limited use case is 
interesting for anyone, you are welcome to contribute iOS support!

-- 
Regards,
Konstantin
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