On Wednesday 03 August 2016 11:29:08 Marco Piccolino wrote: > Hello, > > I was wondering whether Qt3D could be well suited to implement a position- > and camera-based augmented reality system. Would it be trivial to > synchronise the camera, sensors and drawing with current APIs or is a lot > of work required? > Could it also be done in QML?
We're now looking at VR capabilities in Qt 3D. It looks feasible so I'd imagine AR to be similar. Not looked at anything to do with registration of the generated 3D content to the real world yet though. The head tracking is presented as two 4x4 matrices for the eyes which we can use to render into an FBO for each eye (or two areas on one FBO depending upon the SDK). You're more than welcome to contribute this if you are interested and have time. :) Cheers, Sean > > thanks > Marco Piccolino -- Dr Sean Harmer | sean.har...@kdab.com | Managing Director UK KDAB (UK) Ltd, a KDAB Group company Tel. +44 (0)1625 809908; Sweden (HQ) +46-563-540090 Mobile: +44 (0)7545 140604 KDAB - Qt Experts _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest