28.06.2016, 21:53, "André Somers" <an...@familiesomers.nl>:
> Op 28/06/2016 om 11:09 schreef Jean-Michaël Celerier:
>> On Tue, Jun 28, 2016 at 10:39 AM, Benjamin TERRIER <b.terr...@gmail.com> 
>> wrote:
>>> The technical reason is that when including Qt headers in proprietary
>>> software, your final binary contains compiled forms of Qt code (e.g
>>> inline function or template classes).
>> From the LGPLv3 :
>>
>> 3. Object Code Incorporating Material from Library Header Files.
>>
>> The object code form of an Application may incorporate material from a 
>> header file that is part of the Library. You may convey such object code 
>> under terms of your choice, provided that, if the incorporated material is 
>> not limited to numerical parameters, data structure layouts and accessors, 
>> or small macros, inline functions and templates (ten or fewer lines in 
>> length), you do both of the following:
> So... How exactly do you use any of the Qt containers using the LGPL3 
> libraries? Are they implemented in 10 or less lines of template code?

Accordingly to following points (a) and (b), similarly to LGPL 2 terms.

>
> It think the question is valid, and reading the question, you can see that he 
> read that passage.
>
> André
>
>> * a) Give prominent notice with each copy of the object code that the 
>> Library is used in it and that the Library and its use are covered by this 
>> License.
>> * b) Accompany the object code with a copy of the GNU GPL and this license 
>> document.
>>
>> Best
>> Jean-Michaël Celerier
>>
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> ,
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-- 
Regards,
Konstantin
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