28.06.2016, 21:53, "André Somers" <an...@familiesomers.nl>: > Op 28/06/2016 om 11:09 schreef Jean-Michaël Celerier: >> On Tue, Jun 28, 2016 at 10:39 AM, Benjamin TERRIER <b.terr...@gmail.com> >> wrote: >>> The technical reason is that when including Qt headers in proprietary >>> software, your final binary contains compiled forms of Qt code (e.g >>> inline function or template classes). >> From the LGPLv3 : >> >> 3. Object Code Incorporating Material from Library Header Files. >> >> The object code form of an Application may incorporate material from a >> header file that is part of the Library. You may convey such object code >> under terms of your choice, provided that, if the incorporated material is >> not limited to numerical parameters, data structure layouts and accessors, >> or small macros, inline functions and templates (ten or fewer lines in >> length), you do both of the following: > So... How exactly do you use any of the Qt containers using the LGPL3 > libraries? Are they implemented in 10 or less lines of template code?
Accordingly to following points (a) and (b), similarly to LGPL 2 terms. > > It think the question is valid, and reading the question, you can see that he > read that passage. > > André > >> * a) Give prominent notice with each copy of the object code that the >> Library is used in it and that the Library and its use are covered by this >> License. >> * b) Accompany the object code with a copy of the GNU GPL and this license >> document. >> >> Best >> Jean-Michaël Celerier >> >> _______________________________________________ Interest mailing list >> Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest > , > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest -- Regards, Konstantin _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest