Hi,
works already since 5.6 I think. There is a transparent phong material.
You may need to customise a framegraph a little though. See
http://code.qt.io/cgit/qt/qt3d.git/tree/tests/manual/transparency-qml?h=5.7
Cheers,
Sean
On 20/05/2016 19:17, Pierre Chicoine wrote:
Is there an update on when transparencies will be supported by
default? I am still on Qt 5.6. Maybe 5.7 or 5.8? Or should I plan on
setting up my own shader?
Pierre Chicoine
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