Before I try to code a stripped-down version of my issue I would like to 
describe it in case I'm missing something obvious.

I have an app with a QGraphicsScene that holds a vehicle which is constantly 
moving at a fixed rate (~10 times per second). Every time it moves it draws 
some polygons behind (the path it went trough). Up to that point, everything 
is ok.

Now if I add a lot of straight lines (QGraphicsLineItem instances) performance 
(number of movements seen on screen per second) varies according the zoom. If 
I zoom in I get to a point in which everything is too slow. If I zoom out 
things go back to normal. Note that once the lines are generated they are not 
changed in any way.

I understand that performance might decrease if those lines are near 45º due 
to bounding boxes, but I fail to understand why it varies with zoom.

I'm using Qt 5.5 on Linux.

Thanks in advance, Lisandro.

-- 
Lisandro Damián Nicanor Pérez Meyer
http://perezmeyer.com.ar/
http://perezmeyer.blogspot.com/

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