> I am interesting if there are ready to use classes or functions to make 
> billboards (2D elements in 3D world that always faces the camera) in QT3D 
> (qml and cpp).
>  As I see by https://bugreports.qt.io/browse/QTBUG-24454 in Qt3D 1.0 there 
> was BillBoardTransform class, functionality of which was replaced by 
> LookAtTransform.
> But I didn't find LookAtTransform in qt 5.6 or 5.7.

> I understand that I can do it by my own class following for example this 
> tutorial 
> http://www.opengl-tutorial.org/ru/intermediate-tutorials/billboards-particles/billboards/[http://www.opengl-
>  tutorial.org/ru/intermediate-tutorials/billboards-particles/billboards/] but 
> maybe this is not needed actually?
 

I think those are called "sprites".
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