Hello,

I'm seeing differences in the appearance of round/elliptical and rounded 
objects in Qt4 code ported to Qt5, differences that suggest that either a 
rather crude polygon approximation is being used, or that some part of the 
drawing procedure doesn't use anti-aliasing properly.
This is code from a Qt/KDE theme, not exactly a minimal test case, which 
doesn't make it easy to figure out what exactly is happening. I'm hoping 
someone here has seen similar glitches before and can give some suggestions 
what I ought to look for.

Examples of the correct appearance:
https://bugsfiles.kde.org/attachment.cgi?id=96376
https://bugs.kde.org/attachment.cgi?id=96377

Same elements drawn under Qt5 (it doesn't matter whether any KDE code is 
involved or not)
https://bugs.kde.org/attachment.cgi?id=96378
https://bugs.kde.org/attachment.cgi?id=96379

The code has a large number of AA renderhint calls; the Qt5 snapshots were 
taken with AA turned on by all those calls. Turning it off in certain places 
almost makes the result look better (as in "AA is not used here" rather than 
"that looks weird").

Apologies if I asked about this before; I don't think I ever got an answer.

(cf. also https://bugs.kde.org/show_bug.cgi?id=357365)

Thanks!
René
_______________________________________________
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest

Reply via email to