Also, use techniques like QScopedPointer to simplify memory
    management.


All this was done, especially in the QThread / QSocket part. But the app is
complex and something may have been left out.


I had a similar problem.
You need to look for places where "things" could accumulate.
Check your QLists and QMaps in addition to the QObject
parent/child model. I assume you know the top level QObjects.
Recursively visit all children and dump the tree, with indentation
and inspect.

Purify also has an option to show you all memory in use.
I assume that Valgrind has something similar.

Bill



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