Hi, Behind the scenes the new 5.6 support is actually a rewrite, where we have moved the implementation from the platform plugins to QtGui.
The user-visible changes are the environment variables: QT_DEVICE_PIXEL_RATIO: deprecated, and replaced by QT_SCALE_FACTOR: which takes a numeric scale factor, and QT_AUTO_SCREEN_SCALE_FACTOR: (bool) reads the OS settings on X11 and Windows. There is no corresponding C++ API for applications at this point. One way around that is to call qputenv() as the very first thing in main(). I’m not too familiar with the Windows particulars. I can answer general questions about High DPI support if there are any. Morten > On 21 Sep 2015, at 19:52, Pavlo Dyachenko <upa...@gmail.com> wrote: > > Yes, it seems that there are some minor improvements, however QT_SCALE_FACTOR > variable still only supports numeric values. > > On 21 September 2015 at 16:36, Adam Light <acli...@gmail.com> wrote: > > > On Fri, Sep 18, 2015 at 1:38 AM, Pavlo Dyachenko <upa...@gmail.com> wrote: > Hi QT team, I posted a question on the forum about high DPI support but then > was recommended this mailing list instead: > According to documentation here http://doc.qt.io/qt-5/highdpi.html QT 5.4+ > introduces high DPI support. However, either I’m missing something > fundamental or the current support is still in very early stages. I’m writing > a brand new application so I have a chance to do it right from the ground up. > I understand that I would have to use layouts instead of fixed positioning > etc, but there always going to be cases in which I would have to specify, for > example a minimum/maximum size of a control. I can specify them in the > editor, but these are device pixels. So if I change my Windows settings to > use 150% DPI then min/max values in the editor would be too small. Of course > I can obtain that ratio and adjust all the required values in code, but then > what kind of high DPI support does QT give for me if I have to do everything > by hand? I mean how is it different to pre QT 5.4? > > Then an interesting one is QT_DEVICE_PIXEL_RATIO environment variable. It > does exactly what I need, it multiplies all pixels set in editor by a factor. > But why is it an environment variable and not a per application setting? Why > does it only support integer values of 2, 3 etc, since we know that Windows > has settings like 125, 150% etc. and why couldn’t it automatically read the > Windows setting and set itself to that value? > > > Though I have not yet tried it, my understanding is that in Qt 5.6, the > support for HiDPI has been improved. See > https://doc-snapshots.qt.io/qt5-5.6/highdpi.html for the most recent > documentation. > > Adam > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest