Hello, I am in the process of upgrading our icons to accommodate retina display, especially on iOS.
For this purpose, I have created artwork at different sizes, for instance arrow_left.png (32x32) arrow_l...@2x.png (64x64) arrow_l...@3x.png (96x96) I changed the color of each image in order to see which one is actualy loaded, and I do have QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps, true); then I just use QIcon myIcon("arrow_left.png"); When I run this on iPhone 6 emulator, I can see that the @2x is loaded as expected, very nice. But when I do the same on iPhone 6+ emulator, the @2x is loaded too, where I was expecting the @3x version to be used... The system reports 3 for devicePixelRatio as expected, but still qt is choosing the 2x version. So the question is: @3x is also supported for QIcon in qt 5.5.0/iOS or it should work and I am doing something wrong? Thanks Philippe Lelong _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest