Before I had the support-screens directive, then I have changed to compatible 
screens, and I think the problem started there. Before I also had the required 
min dpi attribute on support-screens and now I have completely removed it. So, 
I ended with this only:

<supports-screens android:smallScreens="false" android:normalScreens="true" 
android:largeScreens="true" android:xlargeScreens="true”/>

Nuno Santos
Founder / CEO / CTO
www.imaginando.pt
+351 91 621 69 62

> On 30 Jul 2015, at 10:13, Daniel França <daniel.fra...@gmail.com> wrote:
> 
> Hi Nuno,
> Sorry, I didn't get what you changed to make it work.
> Could you explain?
> 
> Em qui, 30 de jul de 2015 às 10:58, Nuno Santos <nunosan...@imaginando.pt 
> <mailto:nunosan...@imaginando.pt>> escreveu:
> Harri,
> 
> Yesterday, I have finally managed to solve the problem with the help of a 
> user.
> 
> One of the biggest issues was the misleading information provided by Google 
> Play Developer support about the unsupported platforms.
> 
> The problem was actually derived from the support-screens. My last try was:
> 
> <supports-screens android:smallScreens="false" android:normalScreens="true" 
> android:largeScreens="true" android:xlargeScreens="true”/>
> 
> And it is now working for both apps. 
> 
> No problems with Qt, Android-SDK, Android-NDK or so ever.
> 
> I’m glad this is solved as a lot of users couldn’t install from the store.
> 
> Thanks for your feedback.
> 
> Nuno
> 
>> On 30 Jul 2015, at 09:51, Harri Pasanen <ha...@mpaja.com 
>> <mailto:ha...@mpaja.com>> wrote:
>> 
>> 
>> On 29/07/2015 19:51, Nuno Santos wrote:
>>> Hi,
>>> 
>>> I’m having a serious issue with Android deployment and this is something 
>>> recent. I’m starting to think that this was not happening on previous 
>>> versions of Qt. I’m currently using Qt 5.4.2 and when I deploy to Google 
>>> Play, on some devices the app is not compatible (the pattern seems to be 
>>> high resolution devices). On my app manifest min SDK is 14 and target SDK 
>>> is 21. I also have a support-screens directive with the following:
>>> 
>>> <supports-screens android:smallScreens="false" android:normalScreens="true" 
>>> android:largeScreens="true" android:xlargeScreens="true"/>
>>> 
>>> The most awkward issue here is that a couple of months ago, the same app 
>>> was available to the same device and now it isn’t. There are some 
>>> possibilities in my list:
>>> 
>>> - Google Play bug
>>> - Android build tools incompatibility 
>>> - Qt behaviour change on androiddeployqt
>>> 
>>> However I’m completely in the dark. I’m tired of making experimental builds 
>>> and uploads with no positive results. 
>>> 
>>> Does any one knows how does Google Play analyses APK’s in order to 
>>> determine if they are OK or not? 
>>> 
>>> The only thing Google tells me is: "unsupported native platform: armeabi, 
>>> armeabi-v7a” However, APK’s were built for armeabi-v7a and x86, with a 
>>> superior version number for x86.
>>> 
>> You should not have armeabi as supported if you are building for armeabi-v7a.
>> Where does that come from?
>> 
>>> The .apk works on development but isn’t allowed thru Google Play.
>>> 
>>> Is anyone here experiencing the same problem?
>>> 
>> 
>> I haven't built a new android version for a few months, but when I did I was 
>> using some snapshot of 5.5 dev.   Do you use ant or Gradle for the build?
>> 
>> Harri
>> 
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