>But I have one question: new QGeoMapWidget will be based on the
>QOpenGLWidget and is it possible to use such widget on mobile platforms?
>I heard that on mobile platforms only one OpenGL context can be used...

It is far too early to know what we'll end up doing. This was mostly a proof of 
concept to learn what we have to change in our private and public APIs to make 
it work.

As mentioned earlier, currently we focus on bug fixing and stabilizing the API. 
That's why a contribution from your side to continue this work would speed this 
up to maybe Qt 5.6 ?

--
Alex
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