Oliver, Is Qt for WinRT only available for x64 arch?
The test tablet I got is x64 but it has a 32bit windows installed on it. Is there any way of work around this? Regards, Nuno On 04/06/2015 12:37, Oliver Wolff wrote: > Hi, > > I am afraid that deployment to a device from Creator only works for > Windows Phone but not for Windows Tablets. For Tablets you have to > package/deploy everything manually using windeployqt for example. The > other option (that I would tend to avoid) would be building on your > tablet (if it has an x86 CPU). > Another option would be to use Visual Studio. There it should be > possible to select your tablet and deploy the application you created > (for example by calling qmake -tp vc CONFIG+=windeployqt). > Some more information can be found on > http://doc.qt.io/qt-5/winrt-support.html#package-content but the content > here is partially outdated and being updated at the moment. The D3D > shader service for example is no longer needed. > > BR, > Olli > > On 6/4/2015 12:57, Nuno Santos wrote: >> Hi, >> >> I'm doing my first experiments with WinRT. >> >> I have a Dell Window 8 tablet and i'm trying to run a QtQuick Hello >> World program on it. >> >> I was able to start the app on the computer but not on the tablet. >> >> I thought there was a mechanism like iOS and Android, in which I could >> select the device. >> >> Is there any guide line on how to proceed? >> >> Regards, >> >> Nuno >> _______________________________________________ >> Interest mailing list >> Interest@qt-project.org >> http://lists.qt-project.org/mailman/listinfo/interest > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest