Seeing an issue using Qt Embedded 4.8.5 on linux framebuffer.

Platform is little-endian, framebuffer is 24bpp RGB.

It seems that Qt is storing the pixels to the framebuffer in
big-endian order ([R], [G], [B]) instead of little-endian order
([B], [G], [R]), causing the blue and red colors to be "reversed".

We checked the fbinfo returned by the framebuffer and it
seems to be correct.

Is this a known issue?

MV

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