Seeing an issue using Qt Embedded 4.8.5 on linux framebuffer. Platform is little-endian, framebuffer is 24bpp RGB.
It seems that Qt is storing the pixels to the framebuffer in big-endian order ([R], [G], [B]) instead of little-endian order ([B], [G], [R]), causing the blue and red colors to be "reversed". We checked the fbinfo returned by the framebuffer and it seems to be correct. Is this a known issue? MV
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