This happens, even with Wifi turned off. Nuno
> On 24 Apr 2015, at 12:18, Andre Barth <andre.ba...@autodesk.com> wrote: > > Are you on Wifi (only)? > > We did run into similar issues on 5.3.2 (but I don't know whether this is > related to your problem, too): The reason for our problem was/is, that ... > > "...it looks as if Qt’s “Network Configuration Manager” was polling the Wifi > engine every 10 seconds for available networks. > > This in turn will call Windows’ WlanScan function which “… requests a scan > for available networks on the indicated interface…” > (see qnativewifiengine::requestUpdate, line 517) " > > Could be right, could be wrong - but this is what I've seen. > > Thanks, > Andre > > -----Original Message----- > From: interest-bounces+andre.barth=autodesk....@qt-project.org > [mailto:interest-bounces+andre.barth=autodesk....@qt-project.org] On Behalf > Of Nuno Santos > Sent: Friday, April 24, 2015 1:01 PM > To: Interests Qt > Subject: [Interest] Q(Tcp/Udp)Socket stall > > Hi, > > I have passed the last 48 hours trying to understand a problem I was having > with sockets. I was driving crazy but I think I finally reached a conclusion. > Let me summarize: > > - Program A that sends data via sockets to localhost > - Program B, built in Qt, receives data via QUdpSocket (I have also tried > with QTcpSocket and the problem is the same). > > Program A sends constant size messages (76 bytes) each 60 ms. > Program B receives the message and prints the latency between the current > message and the last message. > > The result is the following: > > latency 19 > latency 60 > latency 60 > latency 60 > latency 51 > latency 59 > latency 80 > latency 61 > latency 60 > latency 58 > latency 50 > latency 60 > latency 59 > latency 538 > latency 0 > latency 43 > latency 58 > latency 62 > latency 79 > latency 50 > latency 50 > latency 61 > latency 61 > latency 58 > latency 60 > latency 80 > latency 31 > latency 59 > latency 1946 > latency 0 > latency 54 > latency 61 > latency 49 > latency 59 > latency 52 > latency 60 > latency 58 > latency 60 > latency 60 > latency 60 > latency 60 > latency 60 > latency 51 > latency 533 > latency 0 > latency 16 > latency 60 > latency 60 > latency 60 > latency 50 > latency 60 > latency 61 > latency 60 > latency 59 > > From time to time, in a pretty much regular way, the message receiving stalls > and the latency is printed as being around 500ms/1000ms/2000ms. > > Even the interval between stalls is pretty much regular, around 14 packets. > Each packet is 76 bytes, which multiplied by 14 gives around 1024. > > I didn’t rest while I couldn’t who the fault was. So I did a C program that > receives data on a socket from the same source to ensure that there was no > stalls or latency. The result was NO STALLS. > > Then, I have done another program, this time built in Qt, to send data via > QUdpSocket to the program B. The result was: STALLS again! > > My conclusion is that somewhere in the underlying Qt socket handling, there > is a buffer, to be filled before readyRead is sent. > > Is anybody familiar with this problem and know how to work around it? Is this > a setting that can be tweaked? > > This doesn’t seem normal or acceptable. > > Thx, > > Regards, > > Nuno Santos > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest