Hi all I write a simple qml animation to run on platform wayland. The duration is 100ms.
First, the animation run 8 frames and animation is smooth. Then I do a little optimization in Weston. The animation run 11 frames and blocked. The shift is 42 when blocked. I feel very strange. Why the frame number is different between two times? How to calculate the frame in one animation? Qml case: import QtQuick 2.0 Rectangle { id: root width: 600 height: 600 color: "blue" Rectangle { X: 20+shift } Rectangle { X: 140-shift } property real shift: 0 SequentialAnimation on shift { NumberAnimation {to: 120; duration: 100; easing.type: Easing.InOutSine } NumberAnimation {to: 0; duration: 100; easing.type: Easing.InOutSine } loops: 1 } Text { text: "shift: " + shift } } Best Regards Nancy Member of the CSR plc group of companies. CSR plc registered in England and Wales, registered number 4187346, registered office Churchill House, Cambridge Business Park, Cowley Road, Cambridge, CB4 0WZ, United Kingdom More information can be found at www.csr.com. Keep up to date with CSR on our technical blog, www.csr.com/blog, CSR people blog, www.csr.com/people, YouTube, www.youtube.com/user/CSRplc, Facebook, www.facebook.com/pages/CSR/191038434253534, or follow us on Twitter at www.twitter.com/CSR_plc. You can now access the wide range of products powered by aptX at www.aptx.com
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest