On 2 March 2015 at 19:38, Rutledge Shawn <shawn.rutle...@theqtcompany.com> wrote:
> > > Did you try the photosurface example? > > It’s getting some new features in 5.5, because pinch zooming and flicking > will both work better on OS X than they have in the past, with a trackpad. > Of course it’s not a typical gallery app for mobile devices, but it does > involve using pinching and flicking together. > > Hi Rutledge, Thank you for your reply. I have tried the photosurface example on desktop only (It don't work on iOS). According to the code , it use PinchArea + MouseArea instead of PinchArea + Flickable. The combination could support pinching and flicking on mobile. However, it lack of support for physic simulation and function like returnToBound() that provided by Flickable. For example , after user has swiped on screen and released the finger, the object should still keep moving in a short time. The time should depend on how fast of the swipe gesture. Will it have any existing component that can help to build similar thing without Flickable? I think the returnToBound() function could be made by SpringAnimation but no idea how to implement the physic simulation.
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest