we had a similar problem. We solved it by having the updatePixamp()
function set a flag and doing the actual drawing the in paint() method, ie:


void updatePixamp()
{
dirty = true;
repaint();
}

void repaint(...)
{
....
if(dirty)
{
//update pixmap
}

//blit pixamp to screen
}




2015-02-03 11:29 GMT+01:00 Ilya Diallo <ilya.dia...@gmail.com>:

> Not sure it's related, but that reminds me of that old issue:
> https://bugreports.qt.io/browse/QTBUG-25896
>
>
>
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