On Tuesday 06 January 2015 17:10:35 Selmeci, Tamás wrote: > On Tue, 2015-01-06 at 07:56 -0800, Thiago Macieira wrote: > > > Maybe the best would be to refactor 'linuxfb' so it doesn't write > > > to /dev/fb*, but to my buffer. I'm just hesitating to begin this work > > > until someone says there's no simpler solution... > > > > You'll probably need that and patching Mesa too. > > At this phase of development my intention is to disable any OpenGL etc. > extension of Qt to force it to use software rendering/blitting. Why do I > have to patch Mesa (which is a kind of OpenGL implementation if I'm not > wrong) if my Qt doesn't use OpenGL/EGL at all?
See what Shawn said: "QtQuick 2 items have no built-in support for rendering via QPainter, so it normally doesn’t work without OpenGL." Qt as a whole doesn't require OpenGL. Qt Quick 2 does and you mentioned Qt Quick 2 classes that you wanted to use. So you have to make a choice here. > In a very simplyfied approach, what I only have to do in 'linuxfb' > platform plugin is copying the buffer data not to /dev/fb*, but into my > buffer... is it correct? I don't know. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest