For setting launch images or app icons, this snippet just works for me: ios { AppIcons.files=$$system("find $$PWD/appicon/ios/ -name '*.png'") AppIcons.path=./ LaunchImages.files=$$system("find $$PWD/launchimage/ios/ -name '*.png'") LaunchImages.path=./ QMAKE_BUNDLE_DATA += AppIcons LaunchImages QMAKE_INFO_PLIST = iosInfo.plist }
On Thu, Nov 20, 2014 at 10:40 PM, Kate Alhola <kate.alh...@gmail.com> wrote: > > We and may be many others would like to build iOS apps by CI systems like > Jenkins. We have been using Jenkins a long time but after code 6.1 there > appeared an issue. Signing app now requires Payload/*.app/ResourceRules. > plist > that must be defined in appname.xcodeproj file: > "CODE_SIGN_RESOURCE_RULES_PATH=$(SDKROOT)/ResourceRules.plist" > > The issue is that appame.xcodeproj is generated by qmake and the question > is that how to add this property to qmake generated xcodeproj ? There are > some 3rd party tools to tweak xcodeproj like > https://github.com/0xced/xcproj > > There are also some NodeJS scripts like one in > http://stackoverflow.com/questions/26516442/how-do-we-manually-fix-resourcerules-plist-cannot-read-resources-error-after > > It would be much better and easier if properties for xcode build could be > set on qmake .pro file. Is there any good way for that ? > > Similar question is that is there good way to set xcodeproj Asset Catalog > resources like launch image or app icon from qmake . > > Kate > > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest > > -- Regards, Fan Yang
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